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Breaking the Ice (role-playing game) : ウィキペディア英語版 | Breaking the Ice (role-playing game)
''Breaking the Ice'' is an indie role-playing game by Emily Care Boss. It's a game for two players where the player characters go on three dates together to see if they will become a couple. == Setting == The setting and genre are created collaboratively by the two players before the game begins, and suggestions from the book are everything from modern romantic comedies to Romeo and Juliet. The characters are also created collaboratively, with the possibility to give suggestions for the other character's traits. An important part of character creation is the switch, where the players give their character an attribute from the other player. The switch could be gender, if the players are a man and a woman, an occupation if the players are working with different things in real life, or something else.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Breaking the Ice (role-playing game)」の詳細全文を読む
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